GoldenEye

About This Project

Character animator for Cutscenes and ingame Characters for both Goldeneye WII and the High Resolution version for PS3 and Xbox 360.

Worked closely with Lead Animator, Art Director and Producers in fulfilling the vision that both Activision and Eurocom had for the game.

Goldeneye WII has an 81 Metacritic Review, and was a very success title when it first debuted in 2010


  • Job : Character Animator
  • Client : Eurocom
  • Year : From Aug 2009 to Nov 2010
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